Search results

From Goodblox Wiki
Jump to navigationJump to search
  • *[[BreakJoints (Function)|BreakJoints()]] *[[MakeJoints (Function)|MakeJoints()]] ...
    625 bytes (78 words) - 20:12, 23 September 2021
  • ...ints are stored here too. The Workspace is absolutely needed for a game to function correctly. <span style="color: red; font-style: italic;"># indicates a locked function. These should NOT be tampered with. </span> ...
    1 KB (109 words) - 20:18, 23 September 2021
  • *[[MoveTo (Function)|MoveTo]] *[[TakeDamage (Function)|TakeDamage]] ...
    1 KB (167 words) - 06:25, 13 July 2020
  • ===The "wait()" and "delay()" Function=== The wait function will delay, or wait, by seconds. Unlike other functions, this one can both ...
    8 KB (1,297 words) - 21:25, 28 September 2021
  • ...arget, and put it in [[GBX.lua.Lighting (Object)|Lighting]], then [[Clone (Function)|clone]] the rocket. :[[Abort (Function)|abort()]] ...
    4 KB (573 words) - 17:08, 22 June 2020
  • ...arget, and put it in [[GBX.lua.Lighting (Object)|Lighting]], then [[Clone (Function)|clone]] the rocket. :[[Abort (Function)|abort()]] ...
    4 KB (573 words) - 20:56, 23 June 2020
  • <pre>function onTouched(hit) <pre>function onTouched(hit)</pre> ...
    8 KB (1,367 words) - 16:42, 22 June 2020
  • <b>Note:</b>If all [[GBX.lua.Part (Object)|parts]] are not connected, use :MoveTo(#,#,#) to move them, otherwise use CFrame. ...You could send someone to a random location, by using the 'math.random()' function, e.g.,: ...
    3 KB (428 words) - 20:43, 23 June 2020