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  • ...del]]. This means that it will appear as a root-level node in the Treeview Explorer in [[GoodBlox Studio]]. ...
    415 bytes (65 words) - 05:14, 27 September 2021
  • {{CatUp|Class reference}} ...service is run, you can find it's object on the bottom of the list in the Explorer pane in the Studio. It's parent is automatically game, and that cannot be c ...
    692 bytes (109 words) - 06:23, 20 August 2020
  • ...m the explorer bar. If your explorer bar is not already open, click View-->Explorer. ...in the explorer tab. If you don't see any explorer window up, go to View >Explorer. ...
    18 KB (3,095 words) - 13:33, 22 June 2020
  • ...amiliar with [https://wiki.goodblox.xyz/index.php/File:Explorerwindow.JPG Explorer], [[Properties]], and [https://wiki.goodblox.xyz/index.php/File:Outputwindo ...e menu, do Insert -> Object -> "Script". Now you have to open it. While in Explorer, select the button again, click the plus sign, and double click on the Scri ...
    10 KB (1,572 words) - 21:28, 28 September 2021
  • ...ol a number of things. For list of Lua objects that can be used, see the [[Class Reference]]. ...Events|Events]]. You can browse the member definitions by clicking [[Class Explorer]] under the Help menu. ...
    16 KB (2,484 words) - 21:26, 28 September 2021
  • ...this block to "Engine1". Open it up and find the newly added BodyVelocity class (it's the only other child). Now in the properties set the Value for "P" to ...up select script. A script should now appear in the Train Group under the Explorer window. Name it "TrainConductor" (make sure you deleted the script from the ...
    16 KB (2,776 words) - 16:03, 22 June 2020